Airport Top-Down Pixel Art Pack - Planes, Vehicles & Terminal
Top-down airport pixel art: tiles, planes, vehicles, buildings, people & icons, plus lots of animations.
Tech Stack
Build a whole airport in top-down pixel art. Runway and terminal tiles, planes
that fly, ground vehicles, buildings, passengers, staff and item icons - all in
one matching style on a 32x32 grid.
What's inside
Ground tiles: grass, asphalt, concrete, runway centerline/edge, taxi line, apron
marking, road, plus terminal floor tiles and carpet. All seamless.

Aircraft (each facing 4 ways): passenger jet (3 colors), cargo plane (2 colors),
prop plane (3 colors), helicopter, private jet.

Ground vehicles (each facing 4 ways): baggage tug, baggage cart, fuel truck,
stair truck, pushback tug, follow-me car, apron bus, catering truck, fire truck,
belt loader.

Buildings: terminal, control tower, hangar (all 3/4 view).
People: passengers, pilot, flight attendant, police, security guard, ground crew,
marshaller.
Terminal interior: seating, check-in, self check-in, gate desk, departures board,
X-ray scanner, metal detector, baggage carousel, cafe, vending, ATM, escalator,
duty-free, and more.
40+ ground props & equipment, and 26 UI icons in both 16px and 32px.

Animations included (ready-to-play frame sheets)
Plane takeoff and landing, X-ray bag scan, baggage carousel, spinning props and
helicopter rotor, driving vehicles with flashing beacons, rotating radar, waving
windsock, floating balloon, blinking runway light, moving escalator, marshaller
waving. Slice each strip into equal squares and play the frames.






Works in Godot, Unity, GameMaker, GDevelop, Construct and Tiled. Use Nearest /
Point filtering to keep it crisp. A plain-English README explains everything.
Requirements
None to view - PNG sprite sheets and individual PNGs at 32x32 (icons also included at 16px). Works with any game engine or image editor that can import a sprite sheet.
Compatibility
Works in Godot, Unity, GameMaker, GDevelop, Construct and Tiled. Use Nearest / Point filtering to keep it crisp. A plain-English README explains everything.
v1.0.0 Current Aug 29, 2026
No reviews yet.
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